TARGET = sprite
OBJS = main.o sprites.o

INCDIR = 
CFLAGS = -G4 -Wall -O2 
CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
ASFLAGS = $(CFLAGS)

LIBDIR =
LDFLAGS =
STDLIBS= -losl -lpng -lz \
		-lpspsdk -lpspctrl -lpspumd -lpsprtc -lpsppower -lpspgu -lpspaudiolib -lpspaudio -lm
LIBS=$(STDLIBS)$(YOURLIBS)


EXTRA_TARGETS = EBOOT.PBP
PSP_EBOOT_TITLE = OSLib Sprite Sample
PSP_EBOOT_ICON = ICON0.png
#PSP_EBOOT_PIC1 = PIC1.PNG

PSPSDK=$(shell psp-config --pspsdk-path)
include $(PSPSDK)/lib/build.mak
